We explore the evolution of gaming beginning in the early 1900s all the way to 2022 with the development of blockchain gaming and the NeroVerse.
At NeroVerse we spend so much time designing the future, for this article we decided to change tack a little. Let’s talk history. Video game history to be exact. We want to take you on a trip down memory lane (not that there was a lot of RAM used by the video games of yesteryear!). In this article, we’ll look at how gaming has evolved over the ages and what blockchain gaming spells for the future. So, without any further ado, it’s time to get comfortable as we reveal how blockchain gaming will transform the way we play games, forevermore.
1940s — 1950s
By the end of WWII, computers had evolved to the point of being so big they took up entire rooms. They were also exorbitantly expensive. So much so that only big universities and large companies could invest in purchasing them or building their own. The general public only had very limited knowledge about what these machines could do. Therefore, computer games like William Higinbotham’s 1958 Tennis for Two provided an excellent opportunity to engage the public’s interest and gain their support. The game essentially involved two players using a controller each to send a point of light on a screen across a vertical line. It sounds very primitive to modern ears, yet was revolutionary for the time. Higinbotham had just represented the centuries-old game of tennis digitally for players to interact with. And according to Higinbotham himself “the high schoolers liked it best, you couldn’t pull them away from it.” Some things never change.
Released by Atari in 1975 as a video game playable at home, Pong was not the first real console game. That distinction belongs to the Magnavox Odyssey. However, where Magnavox failed to gain much traction in the burgeoning video game market, Atari’s Pong was going gangbusters. In fact, a few days after the first Pong arcade game was installed in Andy Capp’s Tavern in Sunnyvale, California, it ran into a problem. The cashbox was jammed with too many quarters! Clearly, there was a market for the type of interactive and competitive gaming the game designers at Atari had just invented.
Gaming underwent a revolutionary change in the years spanning the 1980s. At the start of the decade, gamers still had to visit their local video game arcade to enjoy games with better graphics. However, by the end of the decade, the at-home video game market had caught up both in terms of computing power and popularity. Atari still dominated the video game world at the start of the 1980s. But then a small Japanese company, Nintendo, brought out their original NES console. Suddenly, every kid in America wanted one. Games like Donkey Kong, Pac Man and Mario Bros changed the way we played and thought about gaming. Offering a much more immersive experience than the games of previous decades, these games taught us the value of game theory, quick decision-making, and teamwork (even if that meant shouting instructions at your friend when it was their turn with the controller!).
Today — Blockchain Gaming
Currently, the video game industry is a bigger money-spinner than the entire movie business. In the year 2020 alone, revenue from video games shot up by 20 per cent, making the gaming industry worth a cool $180 billion. And this trend is never likely going to be reversed. Since the 2000s the rise of mobile gaming transformed the entire world into gamers. Video games, in all their color and variety, are now an omnipresent part of life.
However, it is blockchain gaming, also known as “play-to-earn” gaming, which signals the latest and greatest transformation in the way we play games. Blockchain gaming has revolutionized the old gaming model by introducing open economy elements into game worlds. Players are incentivized with in-game assets they can actually earn and own. By playing blockchain games, players can earn in-game tokens which they can then trade or sell for a profit.
The “play-to-earn” gaming model is disrupting the hold that mega game developer companies have on the industry. At present, game developers want players to purchase all of their in-game assets, things like skins, weapons and special features, from them and them alone. Real Money Trading remains a grey area at best and, if caught engaging in it, grounds for being booted off that game you love.
Blockchain gaming brings this already existent phenomenon, worth around $50 billion, into the light. This whole new way of doing business allows game developers to go crazy with creating truly unique and immersive worlds for players to lose themselves in. Indeed, blockchain gaming is changing the social, economic, and technological aspects of gaming.
At NeroVerse we can imagine a not too distant future whereby gaming will be more than just a leisurely pastime for most. What if you could get paid to play games? Imagine, if you will, playing a sandbox game where all the usually NPCs, like the storekeepers and innkeepers, are in fact avatars of real living and breathing people playing the game from the comfort of their own homes. These players have entered the Metaverse to ply their trade and interact with others to collect the NFTs they will later exchange for the goods and services they require.
At NeroVerse, we’re excited about how blockchain gaming is transforming the way we play games. That’s why we are passionate about bridging the gap between metaverses to curate an expansive, cross-world experience for gamers. We envisage the future possibilities for gaming and work tirelessly to bring this vision to fruition. To unlock the future world of gaming, gamers now need to begin familiarizing themselves with not only the benefits of blockchain gaming but also how NFTs offer real value and power back to the gaming community.
The NeroVerse Marketplace is your gateway to buying and selling NFTs. And it also allows you to discover the next big thing in NFTs before anyone else!
The future is now.
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